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Age of CompaniesA free multiplayer business simulation

Patch Notes

29-09-2026

0.3.6 — Wiki

Wiki explaining different topics in the game. Relevant topics are linked to from tooltips around the game.

New features:

  • Wiki page
  • Links to relevant wiki-sections on various pages
27-09-2026

0.3.5 — Technical debt

Bunch of technical cleanup, maintenance, updates and security improvements.
10-09-2026

0.3.4 — Player market

Buy and sell items to other players in the market. Transportation costs based on distance are factored into the total price.

New features:

  • Market page
  • Items and construction work can be bought and sold through buy and sell orders
  • Listed orders reserve money, items, employees and/or storage space in order to guarantee that the order will go through if someone accepts it
  • If the order specifies that the lister is responsible for transportation, and the lister is currently transporting items from that order to someone else, you can still order remaining items from the order but it will be queued after existing transportation work is finished.
24-08-2026

0.3.3 — Personal messages

Unlike the global chat, personal messages are 1-1 and persistent

New features:

  • Messages page
  • Notification for unread messages
  • Block player (Only affects personal messages)
23-08-2026

0.3.2 — Daily report

Quickly get an overview of what's been happening in your company during the last 50 hours

New features:

  • Daily report page
  • Balance, Networth and Rank graphs
  • Production report per realestate
  • Employees gained/lost and salary per realestate
22-08-2026

0.3.1 — Fish and Bricks

Resources to complement the new map biomes

New content:

  • Realestates: Fishing industry, Smelting industry
  • Sites: Fishery, Clay extraction, Glassworks, Ceramic works, Brickworks
  • Facilities: Fishing hut, Clay pit, Glass furnace, Ceramics kiln, Brick kiln
  • Jobs: Fishing hut, Clay pit, Glass furnace, Ceramics kiln, Brick kiln, Sell fish, Sell clay, Sell glass, Sell ceramics, Sell bricks
  • Items: Fish, Clay, Bricks, Ceramics, Sand, Glass
  • Construction materials: Clay, Bricks
  • Character task: Gather clay
20-08-2026

0.3.0 — World Map

World map consisting of multiple tiles. Each tile has its own inhabitant population with its own satisfaction levels. The idea is that different tiles have different features and geographical locations, adding a tactical element to where players want to set up their business.

New features:

  • Multiple tiles
  • World map page
  • Tiles now belong to a biome and have different modifiers
  • Map filters: Terrain, Population size, Resources, Demand satisfaction
  • Tile overview with more details when hovering/clicking on a tile in the map
  • Biomes: Plains, Forest, Hills, Mountain, Desert, Wetlands, Fresh Water, Sea
  • Reworked Production view and New Job modal
14-08-2026

0.2.3 — Name and Chat filter

Consistent naming rules. Blacklist dictionary for weeding out names and chat messages. Profanity filter can be toggled in settings

New features:

  • Blacklisted terms dictionary
  • Messages with illegal terms are rejected
  • Profanity filter setting: Words marked as profanity get blurred
  • Username naming rules: 3-18 characters. a-z, A-Z, 0-9. Illegal terms and profanity filter
  • Given name naming rules: 3-18 characters. a-z, 0-9, ' ', '-', '''. Illegal terms and profanity filter. First letter capitalized in each word
  • Chat rate limiting
  • REST request rate limiting
12-08-2026

0.2.2 — Terms of Service and Privacy Policy

New:

  • Legal page
  • Terms of Service
  • Privacy Policy
10-08-2026

0.2.1 — Footer

New:

  • Barebones official discord server
  • Footer with copyright notice, official discord link and icon credits
09-08-2026

0.2.0 — Healthcare and Education

Build schools to increase the education level of the population, over time creating skilled workers and specialists. Build hospitals and sell medicine in order to provide healthcare to the population.

New features:

  • Skilled workers and specialists can now appear in the population if the education level is high enough
  • Healthcare satisfaction and Education satisfaction now affect overall population satisfaction
  • Realestates: Healthcare industry, Education industry, Paperworks
  • Sites: Hospital, School, Apothecary, Paper mill, Book writer
  • Facilities: Herb farm, Medical lab, Patient room, Fiber beater, Drying room, Writing desk, Classroom,
  • Items: Herbs, Medicine, Bandage, Wood fiber, Paper, Book
  • Jobs: Cultivate herbs, Treat patient, Prepare medicine, Make bandage, Papermaking, Write book, Teach students
06-08-2026

0.1.10 — Test environment

Test new features, trigger bugs and implement breaking changes without affecting the players

New features:

  • Test environment up and running at https://test.ageofcompanies.com. Updates will be deployed and tested here before releasing
  • Only users with test-access can log in to test environment
  • Test environment has a button to trigger next world cycle to occur instantly
  • Admins can spawn preset companies in the test environment
  • Admins can now copy the production environment data into the test environment. This should make it easier to recreate bugs discovered in production. It should also help with getting more realistic test data for testing new features.
05-08-2026

0.1.9 — Admin functionality

New features:

  • Admins can now fake-login to any user without in order to see all in-game views from their perspective. This should make it easier to help answer questions or understand bugs.
  • Admins can now both inspect and delete the in-memory server cache
  • Admins can now trigger system announcements to appear just below the header.
  • Admins can now ban users
04-08-2026

0.1.8 — Debt and repayment

Discovered an exploit where it was possible to get rid of employees that were locked in ongoing transportation or ongoing construction work, in effect gaining the benefits of the employees without paying them. It's no longer possible to let go of locked employees. If your company does not have enough money to pay locked employees, debt will now accrue for each missed payment. The locked employees will immediately leave when the ongoing work is completed. Companies can not hire any employees while in debt. Currently the only way to gain money in order to repay your debt is to sell all or parts of your realestate properties which can now be sold at 50% of buying price. Might add a feature for taking a loan in the future, which would make the debt mechanic less brutal.

New features:

  • Unused realestate sqm can be sold at 50% of buying price (Used realestate sqm can be freed up by deleting sites)
  • Employees locked in an ongoing transport or construction work can't leave the company
  • Locked employees will instantly leave the company after completing their current activity if the company is in debt
  • Companies unable to pay wages for locked employees will accrue debt. (Non-locked employees instantly leave when not paid)
  • Debt can be paid off with money
  • No employees will join your company while in debt

Fixes:

  • Realestates can no longer be fully sold or deleted while it has ongoing construction work or transportations.
  • Individual sites can no longer be deleted if the deletion would cause storage to overflow. (Entire realestate can be deleted, but then the items in storage are deleted as well)
  • Realestates that the character is traveling away from can now be deleted
03-08-2026

0.1.7 — Character

Control your character. It can perform various tasks and move between your realestates depending on your needs

New features:

  • Character view
  • Character movement between realestates
  • Character can be set to perform a task

New content:

  • Character task: Work
  • Character task: Gather wood
  • Character task: Gather stone
02-08-2026

0.1.6 — Password recovery

'Forgot password' button on the login page. New password is sent to email, so email verification is necessary upon registration.

New features:

  • Forgot password button
  • Email verification upon registering
  • Previously grayed out change password button implemented and clickable
01-08-2026

0.1.5 — Profile page

New features:

  • Profile view with basic company information, custom description and leaderboard medals
  • Clicking on other players opens their profile
  • Clicking on your profile image or name in header takes you to your profile
  • Change company name functionality
  • When global chat is minimized, shows little red notification counter if there are new messages
  • Added a scrollbar to the roadmap timeline and auto-focus on the card currently being implemented
31-07-2026

0.1.4 — Leaderboards

New features:

  • Leaderboards view
  • Leaderboard stats refresh a few seconds after each cycle
  • Current world cycle now shows in top right corner
30-07-2026

0.1.3 — Refresh token

New features:

  • Refresh token functionality. If user is active then the login session will stay active instead of getting logged out while playing

Fixes:

  • Fixed a performance issue where opening the event view could in some cases trigger an unnecessary amount of sql queries
30-07-2026

0.1.2 — Achievements v1

The first iteration of the achievement system introduces a few basic starter achievements. The starter achievements yield useful rewards and are visible in a card untill the player has completed them. The intention is to encourage new players to explore basic game mechanics

New features:

  • Achievements view
  • Achievement rewards
  • Starter achievement card for new players

New content:

  • Achievement: Visit the encyclopedia
  • Achievement: Hire 3 unskilled workers
  • Achievement: Produce 3 items in a single cycle
  • Achievement: Send an item from one realestate to the other
  • Achievement: Sell an item to the local inhabitants
  • Achievement: Construct a new site on one of your realestates
  • Achievement: Buy a new realestate
29-07-2026

0.1.1 — Patch notes

New:

  • Added this patch notes page
29-07-2026

0.1.0 — Core gameplay loop

The first version of the game is up and running!🎉 Core gameplay loop is implemented, first batch of content is in place and all known bugs are fixed.

New features:

  • Landing page with login and register functionality
  • Header and side bar visible from every logged in view
  • Events view and logic
  • Transactions view and logic
  • Realestate overview and logic
  • Production view and logic
  • Storage view and logic
  • Employee view and logic
  • Construction view and logic
  • Transportation view and logic
  • Early version of factors view
  • Early version of statistics view
  • Encyclopedia view
  • Roadmap view
  • Inhabitant population size dynamically adjusted based on overall satisfaction
  • Inhabitant buying power dynamically adjusted based on wages and employment rate
  • Inhabitant demand dynamically adjusted based on supply from companies
  • Global chat
  • Generic error handling with error message popup in frontend
  • Temporary quicksell functionality - to be removed in a later patch

New content:

  • Realestates: Wood industry, Stone industry, Workshop, Farmland, Water industry, Builder, Flour maker, Bakery, Brewery, Slaughterhouse, Tannery, Textile mill, Garments factory, Housing, Retail
  • Sites: Storage, Woodcutter, Sawmill, Stonecutter, Stonemason, Workstations, Field, Water collection, Construction HUB, Windmill area, Kitchen, Brewing room, Livestock storage, Livestock processing, Tanning site, Textilte processing, Garment creation, Apartment complex, Store
  • Facilities: Basic workplace, Outside storage, Storage room, Basic shelter, Stationary saw, Quarry, Cutting bench, Tooling station, Furniture station, Grain farm, Hay farm, Cotton farm, Pasture, Well, Construction station, Contracting center, Windmill, Oven, Brewing system, Holding pen, Slaughter room, Tanning station, Spinning station, Weaving station, Sewing station, Basic apartment, Comfortable apartment, Checkout
  • Jobs: Gather wood, Cut wood, Saw plank, Gather stone, Mine stone, Create basic tools, Create soft fabric, Create soft leather, Create hard furniture, Cultivate grain crops, Cultivate hay crops, Cultivate cotton crops, Catch wild horse, Breed horse, Maintain horse, Catch wild sheep, Breed sheep, Maintain sheep, Shear sheep, Draw water, Sell construction work, Grind grain, Bake bread, Brew beer, Maintain horse in holding pen, Maintain sheep in holding pen, Process horse, Process sheep, Create leather, Spin thread, Create fabric, Sew fabric clothing, Sew leather clothing, Rent out basic apartment, Rent out comfortable apartment, Sell bread, Sell meat, Sell beer, Sell clothing, Sell water, Sell soft furniture, Sell hard furniture, Sell wood, Sell plank, Sell stone, Sell stone block, Sell grain, Sell hay, Sell textile fibers, Sell horse, Sell sheep, Sell flour, Sell hide, Sell thread, Sell fabric, Sell leather, Sell basic tools
  • Items: Wood, Plank, Stone, Stone block, Grain, Hay, Textile fibers, Horse, sheep, Water, Flour, Bread, Beer, Meat, Hide, Thread, Fabric, Clothing, Leather, Basic tools, Soft furniture, Hard furniture,